I need to update some UI and do it inside of the UI thread by using runOnUiThread
Now the data for the UI comes from the other Thread, represented by
If you want to avoid using an intermediate final variable (as described by Dan S), you can implement Runnable with an additional method to set Data:
public class MyRunnable implements Runnable {
private Data data;
public void setData(Data _data) {
this.data = _data;
}
public void run() {
// do whatever you want with data
}
}
You can then call the method like this:
public void OnNewSensorData(Data data) {
MyRunnable runnable = new MyRunnable();
runnable.setData(data);
runOnUiThread(runnable);
}
you could also make MyRunnable's constructor take in the Data instance as an argument:
public class MyRunnable implements Runnable {
private Data data;
public MyRunnable(Data _data) {
this.data = _data;
}
public void run() {
...
}
}
and then just say runOnUiThread(new MyRunnable(data));