I have an SVG path like this:
Once you've rendered your SVG path, to make it look like it's being drawn with a pencil, you could simply cover it all with an opaque layer, and then animate the movement of this layer along the path.
To find the CGPath along which you'll move the layer you can use this library:
https://github.com/arielelkin/PocketSVG
This will parse the SVG data into a UIBezierPath. Then:
SvgToBezier *myBezier = [[SvgToBezier alloc] initFromSVGPathNodeDAttr:@"M176.17,369.617c0,0,335.106-189.361,214.894,38.298s129.787,282.978,178.723,42.553C618.724,210.042,834.681,87.702,790,307.915" rect:CGRectMake(0,0,1024,768)];
UIBezierPath *myPath = myBezier.bezier;
CAKeyframeAnimation *mySVGPathAnimation = [CAKeyframeAnimation animationWithKeyPath:@"position"];
bounceAnimLeft.duration = 3;
bounceAnimLeft.path = myPath.CGPath;
[myObjectToMove.layer addAnimation:mySVGPathAnimation forKey:@"pathAnimation"];