I heard a recent talk by Herb Sutter who suggested that the reasons to pass std::vector
and std::string
by const &
are largely gon
I've copy/pasted the answer from this question here, and changed the names and spelling to fit this question.
Here is code to measure what is being asked:
#include
struct string
{
string() {}
string(const string&) {std::cout << "string(const string&)\n";}
string& operator=(const string&) {std::cout << "string& operator=(const string&)\n";return *this;}
#if (__has_feature(cxx_rvalue_references))
string(string&&) {std::cout << "string(string&&)\n";}
string& operator=(string&&) {std::cout << "string& operator=(string&&)\n";return *this;}
#endif
};
#if PROCESS == 1
string
do_something(string inval)
{
// do stuff
return inval;
}
#elif PROCESS == 2
string
do_something(const string& inval)
{
string return_val = inval;
// do stuff
return return_val;
}
#if (__has_feature(cxx_rvalue_references))
string
do_something(string&& inval)
{
// do stuff
return std::move(inval);
}
#endif
#endif
string source() {return string();}
int main()
{
std::cout << "do_something with lvalue:\n\n";
string x;
string t = do_something(x);
#if (__has_feature(cxx_rvalue_references))
std::cout << "\ndo_something with xvalue:\n\n";
string u = do_something(std::move(x));
#endif
std::cout << "\ndo_something with prvalue:\n\n";
string v = do_something(source());
}
For me this outputs:
$ clang++ -std=c++11 -stdlib=libc++ -DPROCESS=1 test.cpp
$ a.out
do_something with lvalue:
string(const string&)
string(string&&)
do_something with xvalue:
string(string&&)
string(string&&)
do_something with prvalue:
string(string&&)
$ clang++ -std=c++11 -stdlib=libc++ -DPROCESS=2 test.cpp
$ a.out
do_something with lvalue:
string(const string&)
do_something with xvalue:
string(string&&)
do_something with prvalue:
string(string&&)
The table below summarizes my results (using clang -std=c++11). The first number is the number of copy constructions and the second number is the number of move constructions:
+----+--------+--------+---------+
| | lvalue | xvalue | prvalue |
+----+--------+--------+---------+
| p1 | 1/1 | 0/2 | 0/1 |
+----+--------+--------+---------+
| p2 | 1/0 | 0/1 | 0/1 |
+----+--------+--------+---------+
The pass-by-value solution requires only one overload but costs an extra move construction when passing lvalues and xvalues. This may or may not be acceptable for any given situation. Both solutions have advantages and disadvantages.