I made a database through sqlite in c++.
The db has been created in memory (using the \":memory:\" parameter insted of a filename), in order to have a very quick be
If you do not have enough time to read the whole documentation posted by @NickDandoulakis's answer, just copy and paste the below function (already mentioned in the link) in your code:
int loadOrSaveDb(sqlite3 *pInMemory, const char *zFilename, int isSave)
{
int rc; /* Function return code */
sqlite3 *pFile; /* Database connection opened on zFilename */
sqlite3_backup *pBackup; /* Backup object used to copy data */
sqlite3 *pTo; /* Database to copy to (pFile or pInMemory) */
sqlite3 *pFrom; /* Database to copy from (pFile or pInMemory) */
rc = sqlite3_open(zFilename, &pFile);
if (rc == SQLITE_OK)
{
pFrom = (isSave ? pInMemory : pFile);
pTo = (isSave ? pFile : pInMemory);
pBackup = sqlite3_backup_init(pTo, "main", pFrom, "main");
if (pBackup) {
(void)sqlite3_backup_step(pBackup, -1);
(void)sqlite3_backup_finish(pBackup);
}
rc = sqlite3_errcode(pTo);
}
(void)sqlite3_close(pFile);
return rc;
}
and then for saving the data of your SQLite db (in memory) into a file call:
loadOrSaveDb(db_con, target_file, 1);
Which db_con
is your database connection object pointer and target_file
is the target file address.
Remark: If you want to load a SQLite database file into memory, just run:
loadOrSaveDb(db_con, target_file, 0);