I\'m using the OpenCV framework with XCode and want to convert from cvMat or IplImage to UIImage, how to do that? Thanks.
As a category:
#import
#import
using namespace cv;
@interface UIImage (OCV)
-(id)initWithOImage:(cv::Mat)oImage;
-(cv::Mat)oImage;
@end
and
#import "UIImage+OCV.h"
@implementation UIImage (OCV)
-(id)initWithOImage:(cv::Mat)oImage
{
NSData *data = [NSData dataWithBytes:oImage.data length:oImage.elemSize() * oImage.total()];
CGColorSpaceRef colorSpace;
if (oImage.elemSize() == 1) {
colorSpace = CGColorSpaceCreateDeviceGray();
} else {
colorSpace = CGColorSpaceCreateDeviceRGB();
}
CGDataProviderRef provider = CGDataProviderCreateWithCFData((__bridge CFDataRef)data);
CGImageRef imageRef = CGImageCreate(oImage.cols, // Width
oImage.rows, // Height
8, // Bits per component
8 * oImage.elemSize(), // Bits per pixel
oImage.step[0], // Bytes per row
colorSpace, // Colorspace
kCGImageAlphaNone | kCGBitmapByteOrderDefault, // Bitmap info flags
provider, // CGDataProviderRef
NULL, // Decode
false, // Should interpolate
kCGRenderingIntentDefault); // Intent
self = [self initWithCGImage:imageRef];
CGImageRelease(imageRef);
CGDataProviderRelease(provider);
CGColorSpaceRelease(colorSpace);
return self;
}
-(cv::Mat)oImage
{
CGColorSpaceRef colorSpace = CGImageGetColorSpace(self.CGImage);
CGFloat cols = self.size.width;
CGFloat rows = self.size.height;
cv::Mat cvMat(rows, cols, CV_8UC4); // 8 bits per component, 4 channels
CGContextRef contextRef = CGBitmapContextCreate(cvMat.data, // Pointer to backing data
cols, // Width of bitmap
rows, // Height of bitmap
8, // Bits per component
cvMat.step[0], // Bytes per row
colorSpace, // Colorspace
kCGImageAlphaNoneSkipLast |
kCGBitmapByteOrderDefault); // Bitmap info flags
CGContextDrawImage(contextRef, CGRectMake(0, 0, cols, rows), self.CGImage);
CGContextRelease(contextRef);
return cvMat;
}
@end