Background: I am working on a site for small shopping center, which has multiple rectangular \"units\" to rent. When a \"shop\" comes, it can rent one or mu
Here is my solution:
x = array();
$this->y = array();
$this->sides = array();
$this->points = array();
}
function addRect($r) {
extract($r);
$this->x[] = $x1;
$this->x[] = $x2;
$this->y[] = $y1;
$this->y[] = $y2;
if ($x1 > $x2) { $tmp = $x1; $x1 = $x2; $x2 = $tmp; }
if ($y1 > $y2) { $tmp = $y1; $y1 = $y2; $y2 = $tmp; }
$this->sides[] = array($x1, $y1, $x2, $y1);
$this->sides[] = array($x2, $y1, $x2, $y2);
$this->sides[] = array($x1, $y2, $x2, $y2);
$this->sides[] = array($x1, $y1, $x1, $y2);
}
function splitSides() {
$result = array();
$this->x = array_unique($this->x);
$this->y = array_unique($this->y);
sort($this->x);
sort($this->y);
foreach ($this->sides as $i => $s) {
if ($s[0] - $s[2]) { // Horizontal
foreach ($this->x as $xx) {
if (($xx > $s[0]) && ($xx < $s[2])) {
$result[] = array($s[0], $s[1], $xx, $s[3]);
$s[0] = $xx;
}
}
} else { // Vertical
foreach ($this->y as $yy) {
if (($yy > $s[1]) && ($yy < $s[3])) {
$result[] = array($s[0], $s[1], $s[2], $yy);
$s[1] = $yy;
}
}
}
$result[] = $s;
}
return($result);
}
function removeDuplicates($sides) {
$x = array();
foreach ($sides as $i => $s) {
@$x[$s[0].','.$s[1].','.$s[2].','.$s[3]]++;
}
foreach ($x as $s => $n) {
if ($n > 1) {
unset($x[$s]);
} else {
$this->points[] = explode(",", $s);
}
}
return($x);
}
function drawPoints($points, $outfile = null) {
$xs = $this->x[count($this->x) - 1] + $this->x[0];
$ys = $this->y[count($this->y) - 1] + $this->y[0];
$img = imagecreate($xs, $ys);
if ($img !== FALSE) {
$wht = imagecolorallocate($img, 255, 255, 255);
$blk = imagecolorallocate($img, 0, 0, 0);
$red = imagecolorallocate($img, 255, 0, 0);
imagerectangle($img, 0, 0, $xs - 1, $ys - 1, $red);
$oldp = $points[0];
for ($i = 1; $i < count($points); $i++) {
$p = $points[$i];
imageline($img, $oldp['x'], $oldp['y'], $p['x'], $p['y'], $blk);
$oldp = $p;
}
imageline($img, $oldp['x'], $oldp['y'], $points[0]['x'], $points[0]['y'], $blk);
if ($outfile == null) header("content-type: image/png");
imagepng($img, $outfile);
imagedestroy($img);
}
}
function drawSides($sides, $outfile = null) {
$xs = $this->x[count($this->x) - 1] + $this->x[0];
$ys = $this->y[count($this->y) - 1] + $this->y[0];
$img = imagecreate($xs, $ys);
if ($img !== FALSE) {
$wht = imagecolorallocate($img, 255, 255, 255);
$blk = imagecolorallocate($img, 0, 0, 0);
$red = imagecolorallocate($img, 255, 0, 0);
imagerectangle($img, 0, 0, $xs - 1, $ys - 1, $red);
foreach ($sides as $s => $n) {
if (is_array($n)) {
$r = $n;
} else {
$r = explode(",", $s);
}
imageline($img, $r['x1'], $r['y1'], $r['x2'], $r['y2'], $blk);
}
if ($outfile == null) header("content-type: image/png");
imagepng($img, $outfile);
imagedestroy($img);
}
}
function getSides($sides = FALSE) {
if ($sides === FALSE) {
foreach ($this->sides as $r) {
$result[] = array('x1' => $r[0], 'y1' => $r[1], 'x2' => $r[2], 'y2' => $r[3]);
}
} else {
$result = array();
foreach ($sides as $s => $n) {
$r = explode(",", $s);
$result[] = array('x1' => $r[0], 'y1' => $r[1], 'x2' => $r[2], 'y2' => $r[3]);
}
}
return($result);
}
private function _nextPoint(&$points, $lastpt) {
@extract($lastpt);
foreach ($points as $i => $p) {
if (($p[0] == $x) && ($p[1] == $y)) {
unset($points[$i]);
return(array('x' => $p[2], 'y' => $p[3]));
} else if (($p[2] == $x) && ($p[3] == $y)) {
unset($points[$i]);
return(array('x' => $p[0], 'y' => $p[1]));
}
}
return false;
}
function getPoints($points = FALSE) {
if ($points === FALSE) $points = $this->points;
$result = array(
array('x' => $points[0][0], 'y' => $points[0][1])
);
$lastpt = array('x' => $points[0][2], 'y' => $points[0][3]);
unset($points[0]);
do {
$result[] = $lastpt;
} while ($lastpt = $this->_nextPoint($points, $lastpt));
return($result);
}
}
?>
$prev['x2'],
'x2' => $prev['x2'] + rand($step, $step * 10),
'y1' => rand($prev['y1'] + 2, $prev['y2'] - 2),
'y2' => rand($step * 2, $step * 10)
);
return($rect);
}
$x0 = 50; // Pixels
$y0 = 50; // Pixels
$step = 20; // Pixels
$nrect = 10; // Number of rectangles
$rects = array(
array("x1" => 50, "y1" => 50, "x2" => 100, "y2" => 100)
);
for ($i = 1; $i < $nrect - 1; $i++) {
$rects[$i] = generateRect($rects[$i - 1], $step);
}
$start_tm = microtime(true);
$ru = new RectUnion();
foreach ($rects as $r) {
$ru->addRect($r);
}
$union = $ru->removeDuplicates($ru->splitSides());
$stop_tm = microtime(true);
$ru->drawSides($ru->getSides(), "before.png");
if (FALSE) { // Lines
$sides = $ru->getSides($union);
$ru->drawSides($sides, "after.png");
} else { // Points
$points = $ru->getPoints();
$ru->drawPoints($points, "after.png");
}
?>
Elapsed Time: = round($stop_tm - $start_tm, 4) ?> seconds
Sides:
= print_r($sides, true) ?>
Points:
= print_r($points, true) ?>
How does it work?
The script identifies and removes all "overlapping" segments. For example:

First, the sides of each rectangle are split at the intersections with the sides of the adiacent rectangle.
For example, consider the B2-B3 side of the B rectangle: the "splitSides" method splits it into the B2-D1, D1-D4 and D4-B3 segments.
Then the "removeDuplicates" method removes all the overlapping (duplicate) segments.
For example, the D1-D4 segment is a duplicate, since it appears either in the B rectangle and in the D rectangle.
Finally the "getSides" method returns the list of the remaining segments, while the "getPoints" method returns the list of the polygon points.
The "draw" methods are only for the graphical representation of the result, and require the GD extension to work:

About performance
Here are some execution times:
By profiling the execution with XDebug, I've got the following results:
