Worrying about my web application\'s performances, I am wondering which of \"if/else\" or switch statement is better regarding performance?
Use switch!
I hate to maintain if-else-blocks! Have a test:
public class SpeedTestSwitch
{
private static void do1(int loop)
{
int temp = 0;
for (; loop > 0; --loop)
{
int r = (int) (Math.random() * 10);
switch (r)
{
case 0:
temp = 9;
break;
case 1:
temp = 8;
break;
case 2:
temp = 7;
break;
case 3:
temp = 6;
break;
case 4:
temp = 5;
break;
case 5:
temp = 4;
break;
case 6:
temp = 3;
break;
case 7:
temp = 2;
break;
case 8:
temp = 1;
break;
case 9:
temp = 0;
break;
}
}
System.out.println("ignore: " + temp);
}
private static void do2(int loop)
{
int temp = 0;
for (; loop > 0; --loop)
{
int r = (int) (Math.random() * 10);
if (r == 0)
temp = 9;
else
if (r == 1)
temp = 8;
else
if (r == 2)
temp = 7;
else
if (r == 3)
temp = 6;
else
if (r == 4)
temp = 5;
else
if (r == 5)
temp = 4;
else
if (r == 6)
temp = 3;
else
if (r == 7)
temp = 2;
else
if (r == 8)
temp = 1;
else
if (r == 9)
temp = 0;
}
System.out.println("ignore: " + temp);
}
public static void main(String[] args)
{
long time;
int loop = 1 * 100 * 1000 * 1000;
System.out.println("warming up...");
do1(loop / 100);
do2(loop / 100);
System.out.println("start");
// run 1
System.out.println("switch:");
time = System.currentTimeMillis();
do1(loop);
System.out.println(" -> time needed: " + (System.currentTimeMillis() - time));
// run 2
System.out.println("if/else:");
time = System.currentTimeMillis();
do2(loop);
System.out.println(" -> time needed: " + (System.currentTimeMillis() - time));
}
}
My C# standard code for benchmarking