I’m working on a game for Android. To help implement it, my idea is to create a subclass of a view. I would then insert several instances of this class as children of the ma
Using Views sounds like its going to be brutally difficult to render anything well if there is movement. You probably want to be drawing to a Canvas or using OpenGL unless you're doing something really static. Here's a great talk from last years I/O conference on making Android games. Its kind of long and you can skip about 15 minutes in. Also the source is available. That should give you a good idea of ways to go about things