I have a JS function that may occasionally get used on some pages. It is dependent on another JS file (swfObject.js), but I\'d like to avoid having to include this file all
I wrote a simple module that automatizes the job of importing/including module scripts in JavaScript. Give it a try and please spare some feedback! :) For detailed explanation of the code refer to this blog post: http://stamat.wordpress.com/2013/04/12/javascript-require-import-include-modules/
// ----- USAGE -----
require('ivar.util.string');
require('ivar.net.*');
require('ivar/util/array.js');
require('http://ajax.googleapis.com/ajax/libs/jquery/1.9.1/jquery.min.js');
ready(function(){
//do something when required scripts are loaded
});
//--------------------
var _rmod = _rmod || {}; //require module namespace
_rmod.LOADED = false;
_rmod.on_ready_fn_stack = [];
_rmod.libpath = '';
_rmod.imported = {};
_rmod.loading = {
scripts: {},
length: 0
};
_rmod.findScriptPath = function(script_name) {
var script_elems = document.getElementsByTagName('script');
for (var i = 0; i < script_elems.length; i++) {
if (script_elems[i].src.endsWith(script_name)) {
var href = window.location.href;
href = href.substring(0, href.lastIndexOf('/'));
var url = script_elems[i].src.substring(0, script_elems[i].length - script_name.length);
return url.substring(href.length+1, url.length);
}
}
return '';
};
_rmod.libpath = _rmod.findScriptPath('script.js'); //Path of your main script used to mark the root directory of your library, any library
_rmod.injectScript = function(script_name, uri, callback, prepare) {
if(!prepare)
prepare(script_name, uri);
var script_elem = document.createElement('script');
script_elem.type = 'text/javascript';
script_elem.title = script_name;
script_elem.src = uri;
script_elem.async = true;
script_elem.defer = false;
if(!callback)
script_elem.onload = function() {
callback(script_name, uri);
};
document.getElementsByTagName('head')[0].appendChild(script_elem);
};
_rmod.requirePrepare = function(script_name, uri) {
_rmod.loading.scripts[script_name] = uri;
_rmod.loading.length++;
};
_rmod.requireCallback = function(script_name, uri) {
_rmod.loading.length--;
delete _rmod.loading.scripts[script_name];
_rmod.imported[script_name] = uri;
if(_rmod.loading.length == 0)
_rmod.onReady();
};
_rmod.onReady = function() {
if (!_rmod.LOADED) {
for (var i = 0; i < _rmod.on_ready_fn_stack.length; i++){
_rmod.on_ready_fn_stack[i]();
});
_rmod.LOADED = true;
}
};
_.rmod = namespaceToUri = function(script_name, url) {
var np = script_name.split('.');
if (np.getLast() === '*') {
np.pop();
np.push('_all');
}
if(!url)
url = '';
script_name = np.join('.');
return url + np.join('/')+'.js';
};
//you can rename based on your liking. I chose require, but it can be called include or anything else that is easy for you to remember or write, except import because it is reserved for future use.
var require = function(script_name) {
var uri = '';
if (script_name.indexOf('/') > -1) {
uri = script_name;
var lastSlash = uri.lastIndexOf('/');
script_name = uri.substring(lastSlash+1, uri.length);
} else {
uri = _rmod.namespaceToUri(script_name, ivar._private.libpath);
}
if (!_rmod.loading.scripts.hasOwnProperty(script_name)
&& !_rmod.imported.hasOwnProperty(script_name)) {
_rmod.injectScript(script_name, uri,
_rmod.requireCallback,
_rmod.requirePrepare);
}
};
var ready = function(fn) {
_rmod.on_ready_fn_stack.push(fn);
};