I want to know the screen resolution so that I can set the height of an element according to the resolution in a Windows 8 app.
Getting the bounds of current window is easy. But say if you want to set a large font size for bigger screen (resolution is same as 10" device, but screen is 27"), this wont help. Refer Scaling to different screens I used the following method to detect screen size & change text block font style appropriately.
void detectScreenType()
{
double dpi = DisplayProperties.LogicalDpi;
var bounds = Window.Current.Bounds;
double h;
switch (ApplicationView.Value)
{
case ApplicationViewState.Filled:
h = bounds.Height;
break;
case ApplicationViewState.FullScreenLandscape:
h = bounds.Height;
break;
case ApplicationViewState.Snapped:
h = bounds.Height;
break;
case ApplicationViewState.FullScreenPortrait:
h = bounds.Width;
break;
default:
return;
}
double inches = h / dpi ;
string screenType = "Slate";
if (inches < 10)
{
screenType = "Slate";
} else if (inches < 14) {
screenType = "WorkHorsePC";
}
else
{
screenType = "FamilyHub";
}
ApplicationDataContainer localSettings = Windows.Storage.ApplicationData.Current.LocalSettings;
localSettings.Values["screenType"] = screenType;
}