I have a method that\'s about ten lines of code. I want to create more methods that do exactly the same thing, except for a small calculation that\'s going to change one li
@sblundy's answer is great, but anonymous inner classes have two small flaws, the primary being that they tend not to be reusable and the secondary is a bulky syntax.
The nice thing is that his pattern expands into full classes without any change in the main class (the one performing the calculations).
When you instantiate a new class you can pass parameters into that class which can act as constants in your equation--so if one of your inner classes look like this:
f(x,y)=x*y
but sometimes you need one that is:
f(x,y)=x*y*2
and maybe a third that is:
f(x,y)=x*y/2
rather than making two anonymous inner classes or adding a "passthrough" parameter, you can make a single ACTUAL class that you instantiate as:
InnerFunc f=new InnerFunc(1.0);// for the first
calculateUsing(f);
f=new InnerFunc(2.0);// for the second
calculateUsing(f);
f=new InnerFunc(0.5);// for the third
calculateUsing(f);
It would simply store the constant in the class and use it in the method specified in the interface.
In fact, if KNOW that your function won't be stored/reused, you could do this:
InnerFunc f=new InnerFunc(1.0);// for the first
calculateUsing(f);
f.setConstant(2.0);
calculateUsing(f);
f.setConstant(0.5);
calculateUsing(f);
But immutable classes are safer--I can't come up with a justification to make a class like this mutable.
I really only post this because I cringe whenever I hear anonymous inner class--I've seen a lot of redundant code that was "Required" because the first thing the programmer did was go anonymous when he should have used an actual class and never rethought his decision.