We have found several cases for this kind of crashes reported by backend logging monitoring. It seems the crashes do not tie to particular UX failure. And from the reports,
I had this same issue. I setup an animation and in onAnimationEnd I was removing the object that had been animated which is when problems started. What I did was setup an asynchronous Runnable to wait 100 milliseconds after the animation had stopped before removing the animated object:
the object previously animated is this._loader
private void removeLoader() {
final ContentContainer self = this; // "CustomContainer" needs to match the type of `this`
Handler h = new Handler();
h.postAtTime(new Runnable() {
@Override
public void run() {
MainActivity.instance.runOnUiThread(new Runnable() {
@Override
public void run() {
try {
if(self._loader == null) {
// there is no loader. quit now while you still have the chance!!
return;
}
while(self._loader.getParent() != null) {
removeView(self._loader);
}
} catch(Exception e) {
Crashlytics.logException(e);
e.printStackTrace();
}
self._loader = null;
}
});
}
}, 100);
}
Cheers