I\'m attempting to create a UIImage (like a thumbnail or something) from a PHAsset so that I can pass it into something that takes a UIImage. I\'ve tried adapting solutions
For Swift 3.0.1:
func getAssetThumbnail(asset: PHAsset, size: CGFloat) -> UIImage {
let retinaScale = UIScreen.main.scale
let retinaSquare = CGSize(width: size * retinaScale, height: size * retinaScale)//(size * retinaScale, size * retinaScale)
let cropSizeLength = min(asset.pixelWidth, asset.pixelHeight)
let square = CGRect(x:0, y: 0,width: CGFloat(cropSizeLength),height: CGFloat(cropSizeLength))
let cropRect = square.applying(CGAffineTransform(scaleX: 1.0/CGFloat(asset.pixelWidth), y: 1.0/CGFloat(asset.pixelHeight)))
let manager = PHImageManager.default()
let options = PHImageRequestOptions()
var thumbnail = UIImage()
options.isSynchronous = true
options.deliveryMode = .highQualityFormat
options.resizeMode = .exact
options.normalizedCropRect = cropRect
manager.requestImage(for: asset, targetSize: retinaSquare, contentMode: .aspectFit, options: options, resultHandler: {(result, info)->Void in
thumbnail = result!
})
return thumbnail
}
Resource : https://gist.github.com/lvterry/f062cf9ae13bca76b0c6#file-getassetthumbnail-swift