I am upgrading my app to use the new UIScene patterns as defined in iOS 13, however a critical part of the app has stopped working.
I have been using a UI
Based on all the proposed solutions, I can offer my own version of the code:
private var window: UIWindow!
extension UIAlertController {
func present(animated: Bool, completion: (() -> Void)?) {
window = UIWindow(frame: UIScreen.main.bounds)
window.rootViewController = UIViewController()
window.windowLevel = .alert + 1
window.makeKeyAndVisible()
window.rootViewController?.present(self, animated: animated, completion: completion)
}
open override func viewDidDisappear(_ animated: Bool) {
super.viewDidDisappear(animated)
window = nil
}
}
How to use:
// Show message (from any place)
let alert = UIAlertController(title: "Title", message: "Message", preferredStyle: .alert)
alert.addAction(UIAlertAction(title: "Button", style: .cancel))
alert.present(animated: true, completion: nil)