I\'m considering Haskell for a soft real-time app. I will likely use actors, for what it\'s worth. I\'m wondering if anyone has insight into the current state of real-time w
I haven't encountered problems with GC pauses, as long as you don't use lazy lists for everything, you shouldn't generate too much trash.
Sky isn't so bright for multi-threaded applications, however. GHC still doesn't have a scheduler with thread priorities, if you use threads for heavy background processing, you can easily starve your event loop.