I am trying to use OpenCV 2.4.3.2 to create a camera app and do some opencv processing. I would like it to be able to have multiple UI orientations, not just Landscape.
As in other answers, I've written my personal version of deliverAndDrawFrame (I've also notified through comments where my code starts and ends):
protected void deliverAndDrawFrame(CvCameraViewFrame frame) {
Mat modified;
if (mListener != null) {
modified = mListener.onCameraFrame(frame);
} else {
modified = frame.rgba();
}
boolean bmpValid = true;
if (modified != null) {
try {
Utils.matToBitmap(modified, mCacheBitmap);
} catch(Exception e) {
Log.e(TAG, "Mat type: " + modified);
Log.e(TAG, "Bitmap type: " + mCacheBitmap.getWidth() + "*" + mCacheBitmap.getHeight());
Log.e(TAG, "Utils.matToBitmap() throws an exception: " + e.getMessage());
bmpValid = false;
}
}
if (bmpValid && mCacheBitmap != null) {
Canvas canvas = getHolder().lockCanvas();
if (canvas != null) {
canvas.drawColor(0, android.graphics.PorterDuff.Mode.CLEAR);
if (BuildConfig.DEBUG) {
Log.d(TAG, "mStretch value: " + mScale);
}
// Start of the fix
Matrix matrix = new Matrix();
matrix.preTranslate( ( canvas.getWidth() - mCacheBitmap.getWidth() ) / 2f, ( canvas.getHeight() - mCacheBitmap.getHeight() ) / 2f );
matrix.postRotate( 90f, ( canvas.getWidth()) / 2f, canvas.getHeight() / 2f );
float scale = (float) canvas.getWidth() / (float) mCacheBitmap.getHeight();
matrix.postScale(scale, scale, canvas.getWidth() / 2f , canvas.getHeight() / 2f );
canvas.drawBitmap( mCacheBitmap, matrix, null );
// Back to original OpenCV code
if (mFpsMeter != null) {
mFpsMeter.measure();
mFpsMeter.draw(canvas, 20, 30);
}
getHolder().unlockCanvasAndPost(canvas);
}
}
}
Preview is now in Portrait mode, as you can see: