There are some posts for how to write code for static constant and static variable in Swift. But it is not clear when to use static constant<
When you define a static var/let into a class (or struct), that information will be shared among all the instances (or values).
class Animal {
static var nums = 0
init() {
Animal.nums += 1
}
}
let dog = Animal()
Animal.nums // 1
let cat = Animal()
Animal.nums // 2
As you can see here, I created 2 separate instances of Animal but both do share the same static variable nums.
Often a static constant is used to adopt the Singleton pattern. In this case we want no more than 1 instance of a class to be allocated. To do that we save the reference to the shared instance inside a constant and we do hide the initializer.
class Singleton {
static let sharedInstance = Singleton()
private init() { }
func doSomething() { }
}
Now when we need the Singleton instance we write
Singleton.sharedInstance.doSomething()
Singleton.sharedInstance.doSomething()
Singleton.sharedInstance.doSomething()
This approach does allow us to use always the same instance, even in different points of the app.