I\'m using time.h in C++ to measure the timing of a function.
clock_t t = clock();
someFunction();
printf(\"\\nTime taken: %.4fs\\n\", (float)(clock() - t)/
C++11 introduced the chrono API, you can use to get nanoseconds :
auto begin = std::chrono::high_resolution_clock::now();
// code to benchmark
auto end = std::chrono::high_resolution_clock::now();
std::cout << std::chrono::duration_cast(end-begin).count() << "ns" << std::endl;
For a more relevant value it is good to run the function several times and compute the average :
auto begin = std::chrono::high_resolution_clock::now();
uint32_t iterations = 10000;
for(uint32_t i = 0; i < iterations; ++i)
{
// code to benchmark
}
auto end = std::chrono::high_resolution_clock::now();
auto duration = std::chrono::duration_cast(end-begin).count();
std::cout << duration << "ns total, average : " << duration / iterations << "ns." << std::endl;
But remember the for loop and assigning begin and end var use some CPU time too.