(My question has been asked here before but with no working answers that I can see. E.g. Xcode4 Workspace with Static library project & application project)
I\'
One clarifying detail (after digging through build output until I started to go cross-eyed): if you are finding your library headers are being exported to Build/Products/Debug and your parent project is looking in Build/Products/Debug-iphonesimulator, your library is being built for OS X, not iOS. You can change this in the "Supported Platforms" setting in the "Architectures" section of the project settings. OS X appears to be the default setting if you create a vanilla C++ static lib project, so this situation is easy enough to encounter.