I have an image in iPhone or Android and I want to pass that file stream or bytes string through jQuery AJAX to Web Service to store file on server.
So, in HTML5 how
You could copy the image to a canvas with the same size using canvas.drawImage(image, 0, 0) and then use the .toDataURL('image/TYPE') method of the canvas to retrieve the base64 representation of the image. 'TYPE' would then be either jpg, gif or png
Example: Make sure that the current page and the image are both on the same domain, subdomain and protocol otherwise you will get a security error. Also make sure that the canvas has the same width and height as the image
HTML
Javascript
var myImage = document.getElementById('myimage');
var myCanvas = document.getElementById('mycanvas');
var ctx = myCanvas.getContext('2d');
ctx.drawImage(myImage, 0, 0);
var mydataURL=myCanvas.toDataURL('image/jpg');