This question is purely based on GestureDetector flutter.
For Example: In Application, GestureDetector class is implemented so here by-defa
Create instance of OnlyOnePointerRecognizerWidget widget and pass any Widget as child to it. OnlyOnePointerRecognizerWidget will recognize only one pointer.
import 'package:flutter/material.dart';
import 'package:flutter/gestures.dart';
class OnlyOnePointerRecognizer extends OneSequenceGestureRecognizer {
int _p = 0;
@override
void addPointer(PointerDownEvent event) {
startTrackingPointer(event.pointer);
if (_p == 0) {
resolve(GestureDisposition.rejected);
_p = event.pointer;
} else {
resolve(GestureDisposition.accepted);
}
}
@override
String get debugDescription => 'only one pointer recognizer';
@override
void didStopTrackingLastPointer(int pointer) {}
@override
void handleEvent(PointerEvent event) {
if (!event.down && event.pointer == _p) {
_p = 0;
}
}
}
class OnlyOnePointerRecognizerWidget extends StatelessWidget {
final Widget child;
OnlyOnePointerRecognizerWidget({this.child});
@override
Widget build(BuildContext context) {
return RawGestureDetector(
gestures: {
OnlyOnePointerRecognizer: GestureRecognizerFactoryWithHandlers(
() => OnlyOnePointerRecognizer(),
(OnlyOnePointerRecognizer instance) {},
),
},
child: child,
);
}
}