What would be a fast method to copy/convert an array of Color32[] values to a byte[] buffer?
Color32 is
I ended up using this code:
using System.Runtime.InteropServices;
private static byte[] Color32ArrayToByteArray(Color32[] colors)
{
if (colors == null || colors.Length == 0)
return null;
int lengthOfColor32 = Marshal.SizeOf(typeof(Color32));
int length = lengthOfColor32 * colors.Length;
byte[] bytes = new byte[length];
GCHandle handle = default(GCHandle);
try
{
handle = GCHandle.Alloc(colors, GCHandleType.Pinned);
IntPtr ptr = handle.AddrOfPinnedObject();
Marshal.Copy(ptr, bytes, 0, length);
}
finally
{
if (handle != default(GCHandle))
handle.Free();
}
return bytes;
}
Which is fast enough for my needs.