I\'ve been bashing my face into this one for literally days now and even though I feel constantly that I am right on the edge of revelation, I simply cannot achieve my goal.
Xamarin.iOS version for accepted answer on how to resize and then crop UIImage (Aspect Fill) is below
public static UIImage ScaleAndCropImage(UIImage sourceImage, SizeF targetSize)
{
var imageSize = sourceImage.Size;
UIImage newImage = null;
var width = imageSize.Width;
var height = imageSize.Height;
var targetWidth = targetSize.Width;
var targetHeight = targetSize.Height;
var scaleFactor = 0.0f;
var scaledWidth = targetWidth;
var scaledHeight = targetHeight;
var thumbnailPoint = PointF.Empty;
if (imageSize != targetSize)
{
var widthFactor = targetWidth / width;
var heightFactor = targetHeight / height;
if (widthFactor > heightFactor)
{
scaleFactor = widthFactor;// scale to fit height
}
else
{
scaleFactor = heightFactor;// scale to fit width
}
scaledWidth = width * scaleFactor;
scaledHeight = height * scaleFactor;
// center the image
if (widthFactor > heightFactor)
{
thumbnailPoint.Y = (targetHeight - scaledHeight) * 0.5f;
}
else
{
if (widthFactor < heightFactor)
{
thumbnailPoint.X = (targetWidth - scaledWidth) * 0.5f;
}
}
}
UIGraphics.BeginImageContextWithOptions(targetSize, false, 0.0f);
var thumbnailRect = new RectangleF(thumbnailPoint, new SizeF(scaledWidth, scaledHeight));
sourceImage.Draw(thumbnailRect);
newImage = UIGraphics.GetImageFromCurrentImageContext();
if (newImage == null)
{
Console.WriteLine("could not scale image");
}
//pop the context to get back to the default
UIGraphics.EndImageContext();
return newImage;
}