I\'m trying to make a game with dice, and I need to have random numbers in it (to simulate the sides of the die. I know how to make it between 1 and 6). Using
for random every RUN file
size_t randomGenerator(size_t min, size_t max) { std::mt19937 rng; rng.seed(std::random_device()()); //rng.seed(std::chrono::high_resolution_clock::now().time_since_epoch().count()); std::uniform_int_distribution dist(min, max); return dist(rng); }