How can I create a std::set of structures?

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清酒与你
清酒与你 2020-12-06 07:00

I need to create a stl::set of structures. Therefore, I wrote the following:

stl::set  mySet; // Point - name of the structure.
         


        
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  •  醉酒成梦
    2020-12-06 08:00

    The std::set template provides an associative container that contains a sorted set of unique objects. The key words there is sorted and unique. To support sorting, a number of possibilities ensue, but ultimately the all must lead to a conforming with strict weak ordering.

    The second template argument to std::set is a comparison type. The default, std::less, is supplied by the standard library, where Key is the type of object you're storing in your container (in your case, Point). That default simply generates a comparison using any allowable available operator < supporting the key type. Which means one way or another, if you're using the default comparator (std::less in your case), then your class must suppose operations like this:

    Point pt1(args);
    Point pt2(args);
    
    if (pt1 < pt2)  // <<=== this operation
        dosomething();
    

    Multiple methods for doing this appear below:

    Provide a member operator <

    By far the easiest method to accomplish this is to provide a member operator < for your Point class. In doing so pt1 < pt2 becomes valid and std::less is then happy. Assuming your class is a traditional x,y point, it would look like this:

    struct Point
    {
        int x,y;
    
        // compare for order.     
        bool operator <(const Point& pt) const
        {
            return (x < pt.x) || ((!(pt.x < x)) && (y < pt.y));
        }
    };
    

    Provide a Custom Comparator Type

    Another method would be to provide a custom comparator type rather than relying on std::less. The biggest advantage in this is the ability to define several that can mean different things, and use them in containers or algorithms as appropriately needed.

    struct CmpPoint
    {
        bool operator()(const Point& lhs, const Point& rhs) const
        {
            return (lhs.x < rhs.x) || ((!(rhs.x < lhs.x)) && (lhs.y < rhs.y));
        }
    };
    

    With that, you can now declare your std::set like this:

    std::set mySet;
    

    Something to consider with this approach: The type is not part of Point, so any access to private member variables or functions has to be accounted for via friending in come capacity.


    Provide a free-function operator <

    Another less common mechanism is simply provide a global free-function that provides operator <. This is NOT a member function. In doing this, once again, the default std::less will result in valid code.

    bool operator <(const Point& lhs, const Point& rhs)
    {
        return (lhs.x < rhs.x) || ((!(rhs.x < lhs.x)) && (lhs.y < rhs.y));
    }
    

    This may seem a mix of both the custom comparator and the member operator, and indeed many of the pros and cons of each come along. Ex: like the member operator <, you can just use the default std::less. Like the custom comparator, this is a non-class function, so access to private members must be provided via friending or accessors.


    Summary

    For your needs, I'd go with the simple approach; just make a member operator <. Chances are you'll always want to order your Points in that fashion. If not, go with the custom comparator. In either case make sure you honor strict weak ordering.

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