I\'ve never really used threading before in C# where I need to have two threads, as well as the main UI thread. Basically, I have the following.
public void S
Here's a simple example that waits for a tread to finish, within the same class. It also makes a call to another class in the same namespace. I included the "using" statements so it can execute as a Windows Forms form as long as you create button1.
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Threading;
namespace ClassCrossCall
{
public partial class Form1 : Form
{
int number = 0; // This is an intentional problem, included
// for demonstration purposes
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
button1.Text = "Initialized";
}
private void button1_Click(object sender, EventArgs e)
{
button1.Text = "Clicked";
button1.Refresh();
Thread.Sleep(400);
List taskList = new List();
taskList.Add(Task.Factory.StartNew(() => update_thread(2000)));
taskList.Add(Task.Factory.StartNew(() => update_thread(4000)));
Task.WaitAll(taskList.ToArray());
worker.update_button(this, number);
}
public void update_thread(int ms)
{
// It's important to check the scope of all variables
number = ms; // This could be either 2000 or 4000. Race condition.
Thread.Sleep(ms);
}
}
class worker
{
public static void update_button(Form1 form, int number)
{
form.button1.Text = $"{number}";
}
}
}