I wrote a simple benchmark in order to find out if bounds check can be eliminated when the array gets computed via bitwise and. This is basically what nearly all hash tables
I've extended a benchmark by Marko Topolnik:
@OutputTimeUnit(TimeUnit.NANOSECONDS)
@BenchmarkMode(Mode.AverageTime)
@OperationsPerInvocation(BCElimination.N)
@Warmup(iterations = 5, time = 1)
@Measurement(iterations = 10, time = 1)
@State(Scope.Thread)
@Threads(1)
@Fork(2)
public class BCElimination {
public static final int N = 1024;
private static final Unsafe U;
private static final long INT_BASE;
private static final long INT_SCALE;
static {
try {
Field f = Unsafe.class.getDeclaredField("theUnsafe");
f.setAccessible(true);
U = (Unsafe) f.get(null);
} catch (Exception e) {
throw new IllegalStateException(e);
}
INT_BASE = U.arrayBaseOffset(int[].class);
INT_SCALE = U.arrayIndexScale(int[].class);
}
private final int[] table = new int[BCElimination.N];
@Setup public void setUp() {
final Random random = new Random();
for (int i=0; i
Results:
Benchmark Mean Mean error Units
BCElimination.maskedIndex 1,235 0,004 ns/op
BCElimination.maskedIndexUnsafe 1,092 0,007 ns/op
BCElimination.normalIndex 1,071 0,008 ns/op
2. The second question is for hotspot-dev mailing lists rather than StackOverflow, IMHO.