I\'ve just moved over a Visual Studio (C++) solution over to another computer, setup all the directories and settings as far as I can see, and did a clean/rebuild on the sol
Mixing binaries (object files) is one reason; another (which I encountered) is the false definition of the _DEBUG
macro in the release build. _DEBUG
is not a standard macro, but used by Microsoft.
After editing the .vcxproj-file in Emacs I mistyped _DEBUG
instead of NDEBUG
for the release, and encountered precisely the same build error.