I realize the Swift book provided an implementation of a random number generator. Is the best practice to copy and paste this implementation in one\'s own program? Or is t
Swift 4.2+
Swift 4.2 shipped with Xcode 10 introduces new easy-to-use random functions for many data types. You can call the random() method on numeric types.
random()
let randomInt = Int.random(in: 0..<6) let randomDouble = Double.random(in: 2.71828...3.14159) let randomBool = Bool.random()