Here is the code compiled in dev c++ windows:
#include
int main() {
int x = 5;
printf(\"%d and \", sizeof(x++)); // note 1
print
sizeof is a compile-time operator, so at the time of compilation sizeof and its operand get replaced by the result value. The operand is not evaluated (except when it is a variable length array) at all; only the type of the result matters.
short func(short x) { // this function never gets called !!
printf("%d", x); // this print never happens
return x;
}
int main() {
printf("%d", sizeof(func(3))); // all that matters to sizeof is the
// return type of the function.
return 0;
}
Output:
2
as short occupies 2 bytes on my machine.
Changing the return type of the function to double:
double func(short x) {
// rest all same
will give 8 as output.