Is there any problem applying multiple transforms to a UIView and it\'s corresponding CALayer?
Specifically, can you \"mix and match\" CATransform3Ds with CGAffineTr
pix0r is right but here is some more info on this. The official docs for CGAffineTransformConcat().
Also, here is a quick example:
// Rotate 45 degrees
CGAffineTransform rotate = CGAffineTransformMakeRotation(45*(M_PI/180));
// Move to the left
CGAffineTransform translate = CGAffineTransformMakeTranslation(-50,0);
// Apply them to a view
self.view.transform = CGAffineTransformConcat(translate, rotate);