How to prepare resources for Nexus 6? If I put images to xxxhdpi they will scale down and lose quality. I put images to xxhdpi they will scale up and lose quality. Why deve
I think it's a valid question. Some devices are between supported dpis( xxhdpi & xxxhdpi), using images will do unnecessary software scaling . I don't bother about the quality difference but it will affect the startup performance of the application. Check variable willscale in BitmapFatory , if this is true the platform will do unnecessary extra software scaling. Ideally hardware ui should scale this directly using openGL ES.