I\'m working on a solar system in three.js and am curious if there is an easy way to make the labels for the planets I have below all show up the same size regardless of how
If you are using spriteMaterial to present your text, you could try to set the sizeAttenuation attribute to false.
var spriteMaterial = new THREE.SpriteMaterial( { map: spriteMap, color: 0xffffff, sizeAttenuation:false } );
See more information from here: https://threejs.org/docs/index.html#api/en/materials/SpriteMaterial.sizeAttenuation