I hava a Bitmap variable named bmp in Activity1 , and I want to send the bitmap to Activity2
Following is the code I use to pass it with the intent.
I would like to also post a best practices answer for those looking to do this (but may be asking the wrong question).
Instead of passing a bitmap around (which I presume you downloaded from the network, otherwise, you would already have a file reference to it), I recommend using an image loader such as Universal Image Loader to download an image into an ImageView. You can configure it to then cache the image to disk:
DisplayImageOptions defaultOptions = new DisplayImageOptions.Builder()
.cacheInMemory(true)
.cacheOnDisk(true)
.considerExifParams(true)
.bitmapConfig(Bitmap.Config.RGB_565)
.build();
ImageLoaderConfiguration config = new ImageLoaderConfiguration.Builder(getApplicationContext())
.defaultDisplayImageOptions(defaultOptions)
.build();
ImageLoader.getInstance().init(config);
Now, just pass the image URL in your intent and use the UIL to load the image. In your newly created activity for example, the image will load instantly because it is loading from the cache - even if your image URL has expired since the download.