When it comes android development and performance, if you have imageview then which one would be faster or better (is there a difference anyways!): setImageResource and setD
They are different. From Android documents.
setImageResource: This does Bitmap reading and decoding on the UI thread, which can cause a latency hiccup.
If that's a concern, consider using setImageDrawable(android.graphics.drawable.Drawable) or setImageBitmap(android.graphics.Bitmap) and BitmapFactory instead.