I want to rotate an image view for 360 degrees indefinitely.
UIView.animate(withDuration: 2, delay: 0, options: [.repeat], animations: {
self.view.transf
Swift 3.0
let imgViewRing = UIImageView(image: UIImage(named: "apple"))
imgViewRing.frame = CGRect(x: 0, y: 0, width: UIImage(named: "apple")!.size.width, height: UIImage(named: "apple")!.size.height)
imgViewRing.center = CGPoint(x: self.view.frame.size.width/2.0, y: self.view.frame.size.height/2.0)
rotateAnimation(imageView: imgViewRing)
self.view.addSubview(imgViewRing)
This is the animation logic
func rotateAnimation(imageView:UIImageView,duration: CFTimeInterval = 2.0) {
let rotateAnimation = CABasicAnimation(keyPath: "transform.rotation")
rotateAnimation.fromValue = 0.0
rotateAnimation.toValue = CGFloat(.pi * 2.0)
rotateAnimation.duration = duration
rotateAnimation.repeatCount = .greatestFiniteMagnitude
imageView.layer.add(rotateAnimation, forKey: nil)
}
You can check output in this link