I am working on a page in witch all its contents are scaled by using zoom. The problem is that when I drag something in the page the dragging item gets a bad position that s
Took a lot of time and effort to fix this, but finally, I have a solution that works.
This solution works for both Firefox and IE. #canvas is the div that contains the draggable. Note that we have to make sure the elements stays inside the canvas manually.
This also works if if canvas has a different zoom level than the rest of the page.
var pointerX;
var pointerY;
$(c).draggable({
start : function(evt, ui) {
pointerY = (evt.pageY - $('#canvas').offset().top) / zoom - parseInt($(evt.target).css('top'));
pointerX = (evt.pageX - $('#canvas').offset().left) / zoom - parseInt($(evt.target).css('left'));
},
drag : function(evt, ui) {
var canvasTop = $('#canvas').offset().top;
var canvasLeft = $('#canvas').offset().left;
var canvasHeight = $('#canvas').height();
var canvasWidth = $('#canvas').width();
// Fix for zoom
ui.position.top = Math.round((evt.pageY - canvasTop) / zoom - pointerY);
ui.position.left = Math.round((evt.pageX - canvasLeft) / zoom - pointerX);
// Check if element is outside canvas
if (ui.position.left < 0) ui.position.left = 0;
if (ui.position.left + $(this).width() > canvasWidth) ui.position.left = canvasWidth - $(this).width();
if (ui.position.top < 0) ui.position.top = 0;
if (ui.position.top + $(this).height() > canvasHeight) ui.position.top = canvasHeight - $(this).height();
// Finally, make sure offset aligns with position
ui.offset.top = Math.round(ui.position.top + canvasTop);
ui.offset.left = Math.round(ui.position.left + canvasLeft);
}
});