I am little confused with the applicability of reinterpret_cast vs static_cast. From what I have read the general rules are to use static cast when
The C++ standard guarantees the following:
static_casting a pointer to and from void* preserves the address. That is, in the following, a, b and c all point to the same address:
int* a = new int();
void* b = static_cast(a);
int* c = static_cast(b);
reinterpret_cast only guarantees that if you cast a pointer to a different type, and then reinterpret_cast it back to the original type, you get the original value. So in the following:
int* a = new int();
void* b = reinterpret_cast(a);
int* c = reinterpret_cast(b);
a and c contain the same value, but the value of b is unspecified. (in practice it will typically contain the same address as a and c, but that's not specified in the standard, and it may not be true on machines with more complex memory systems.)
For casting to and from void*, static_cast should be preferred.