I have a moving 3d scene set up, and I want to make a stationary 2d GUI overlay that is always on top, when I try making 2d shapes I don\'t see anything. When I call: glMatr
' glGetBooleanv(GL_BLEND, &m_origin_blend);
glGetBooleanv(GL_DEPTH_TEST,&m_origin_depth);
glGetBooleanv(GL_CULL_FACE, &m_origin_cull);
setAlphaBlending(true);
setDepthTest(false);
setCullFace(false); //by stone
//ur draw core()
setAlphaBlending(m_origin_blend>0?true:false);
setDepthTest(m_origin_depth>0?true:false);
setCullFace(m_origin_cull>0?true:false); //by stone
'