I\'m designing a simple expander control.
I\'ve derived from UserControl, drawn inner controls, built, run; all ok.
Since an inner Control is a Panel, I\'d l
ParentControlDesigner doesn't know what you want do. It only knows you want your UserControl to be a container.
What you need to do is implement your own designer which enables design mode on the panel:
using System.ComponentModel;
using System.Windows.Forms;
using System.Windows.Forms.Design;
namespace MyCtrlLib
{
// specify my custom designer
[Designer(typeof(MyCtrlLib.UserControlDesigner))]
public partial class UserControl1 : UserControl
{
public UserControl1()
{
InitializeComponent();
}
// define a property called "DropZone"
[Category("Appearance")]
[DesignerSerializationVisibility(DesignerSerializationVisibility.Content)]
public Panel DropZone
{
get { return panel1; }
}
}
// my designer
public class UserControlDesigner : ParentControlDesigner
{
public override void Initialize(System.ComponentModel.IComponent component)
{
base.Initialize(component);
if (this.Control is UserControl1)
{
this.EnableDesignMode(
(UserControl1)this.Control).DropZone, "DropZone");
}
}
}
}
I learned this from Henry Minute on CodeProject. See the link for some improvements on the technique.