The general advise is that you should not call GC.Collect
from your code, but what are the exceptions to this rule?
I can only think of a few very speci
The best practise is to not force a garbage collection in most cases. (Every system I have worked on that had forced garbage collections, had underlining problems that if solved would have removed the need to forced the garbage collection, and speeded the system up greatly.)
There are a few cases when you know more about memory usage then the garbage collector does. This is unlikely to be true in a multi user application, or a service that is responding to more then one request at a time.
However in some batch type processing you do know more then the GC. E.g. consider an application that.
You may be able to make a case (after careful) testing that you should force a full garbage collection after you have process each file.
Another cases is a service that wakes up every few minutes to process some items, and does not keep any state while it’s asleep. Then forcing a full collection just before going to sleep may be worthwhile.
The only time I would consider forcing a collection is when I know that a lot of object had been created recently and very few objects are currently referenced.
I would rather have a garbage collection API when I could give it hints about this type of thing without having to force a GC my self.
See also "Rico Mariani's Performance Tidbits"