In every textbook on C/C++, you\'ll find an operator precedence and associativity table such as the following:
Precedence and associativity are defined in the standard, and they decide how to build the syntax tree. Precedence works by operator type(1+2*3 is 1+(2*3) and not (1+2)*3) and associativity works by operator position(1+2+3 is (1+2)+3 and not 1+(2+3)).
Order of evaluation is different - it does not define how to build the syntax tree - it defines how to evaluate the nodes of operators in the syntax tree. Order of evaluation is defined not to be defined - you can never rely on it because compilers are free to choose any order they see fit. This is done so compilers could try to optimize the code. The idea is that programmers write code that shouldn't be affected by order of evaluation, and yield the same results no matter the order.