I am trying to rotate one view while all other views (5) are fixed to portrait. The reason is that in that one view I want the user to watch pictures which he saved before.
Sometimes when you're using a custom navigation flow (that may get really complex) the above-mentioned solutions may not always work. Besides, if you have several ViewControllers that need support for multiple orientations it may get quite tedious.
Here's a rather quick solution I found. Define a class OrientationManager and use it to update supported orientations in AppDelegate:
class OrientationManager {
static var landscapeSupported: Bool = false
}
Then in AppDelegate put the orientations you want for that specific case:
func application(_ application: UIApplication, supportedInterfaceOrientationsFor window: UIWindow?) -> UIInterfaceOrientationMask {
if OrientationManager.landscapeSupported {
return .allButUpsideDown
}
return .portrait
}
Then in the ViewControllers that you want to have multiple navigations update the OrientationManager:
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
OrientationManager.landscapeSupported = true
}
Also, don't forget to update it once again when you'll be exiting this ViewController:
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
OrientationManager.landscapeSupported = false
//The code below will automatically rotate your device's orientation when you exit this ViewController
let orientationValue = UIInterfaceOrientation.portrait.rawValue
UIDevice.current.setValue(orientationValue, forKey: "orientation")
}
Hope this helps!
Update:
You may just want to add a static func to your Orientation Support Manager class:
static func setOrientation(_ orientation: UIInterfaceOrientation) {
let orientationValue = orientation.rawValue
UIDevice.current.setValue(orientationValue, forKey: "orientation")
landscapeSupported = orientation.isLandscape
}
Then you can call this function whenever you need to set the orientation back to portrait. That will also update the static landscapeSupported value:
OSM.setOrientation(.portrait)