How do you modify a propertygrid at runtime in every way? I want to be able to add and remove properties and add \"dynamic types\", what I mean with that is a type that resu
Ah, of course!
myProperties.Add(new CustomProperty("Custom", "", typeof(States), false, true)); [TypeConverter(typeof(StatesList))] public class States { }
Works like a charm, thank you!
I have updated my project, hope it can be helpful to others, it can be found here.