I have a System.Threading.Timer that calls its appropriate event handler (callback) every 10 ms. The method itself is not reentrant and can
You could let the timer continue firing the callback method but wrap your non-reentrant code in a Monitor.TryEnter/Exit. No need to stop/restart the timer in that case; overlapping calls will not acquire the lock and return immediately.
private void CreatorLoop(object state)
{
if (Monitor.TryEnter(lockObject))
{
try
{
// Work here
}
finally
{
Monitor.Exit(lockObject);
}
}
}