I have a TextureView with a fixed width and height and I want to show a camera preview inside of it. I need to crop the camera preview so that it doesn\'t look stretched ins
Just calculate the aspect ratio, generate a scaling matrix and apply it to the TextureView. Based on the aspect ratio of the surface and the aspect ratio of the preview image, the preview image is cropped on the top and the bottom or left and right. Another solution I found out is that if you open the camera before the SurfaceTexture is available, the preview is already scaled automatically. Just try to move mCamera = Camera.open(); to your onCreate function after you set the SurfaceTextureListener. This worked for me on the N4. With this solution you'll probably get problems when you rotate from portrait to landscape. If you need portrait and landscape support, then take the solution with the scale matrix!
private void initPreview(SurfaceTexture surface, int width, int height) {
try {
camera.setPreviewTexture(surface);
} catch (Throwable t) {
Log.e("CameraManager", "Exception in setPreviewTexture()", t);
}
Camera.Parameters parameters = camera.getParameters();
previewSize = parameters.getSupportedPreviewSizes().get(0);
float ratioSurface = width > height ? (float) width / height : (float) height / width;
float ratioPreview = (float) previewSize.width / previewSize.height;
int scaledHeight = 0;
int scaledWidth = 0;
float scaleX = 1f;
float scaleY = 1f;
boolean isPortrait = false;
if (previewSize != null) {
parameters.setPreviewSize(previewSize.width, previewSize.height);
if (display.getRotation() == Surface.ROTATION_0 || display.getRotation() == Surface.ROTATION_180) {
camera.setDisplayOrientation(display.getRotation() == Surface.ROTATION_0 ? 90 : 270);
isPortrait = true;
} else if (display.getRotation() == Surface.ROTATION_90 || display.getRotation() == Surface.ROTATION_270) {
camera.setDisplayOrientation(display.getRotation() == Surface.ROTATION_90 ? 0 : 180);
isPortrait = false;
}
if (isPortrait && ratioPreview > ratioSurface) {
scaledWidth = width;
scaledHeight = (int) (((float) previewSize.width / previewSize.height) * width);
scaleX = 1f;
scaleY = (float) scaledHeight / height;
} else if (isPortrait && ratioPreview < ratioSurface) {
scaledWidth = (int) (height / ((float) previewSize.width / previewSize.height));
scaledHeight = height;
scaleX = (float) scaledWidth / width;
scaleY = 1f;
} else if (!isPortrait && ratioPreview < ratioSurface) {
scaledWidth = width;
scaledHeight = (int) (width / ((float) previewSize.width / previewSize.height));
scaleX = 1f;
scaleY = (float) scaledHeight / height;
} else if (!isPortrait && ratioPreview > ratioSurface) {
scaledWidth = (int) (((float) previewSize.width / previewSize.height) * width);
scaledHeight = height;
scaleX = (float) scaledWidth / width;
scaleY = 1f;
}
camera.setParameters(parameters);
}
// calculate transformation matrix
Matrix matrix = new Matrix();
matrix.setScale(scaleX, scaleY);
textureView.setTransform(matrix);
}