C++ Pixels In Console Window

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谎友^
谎友^ 2020-12-04 22:27

In C++ using Code::Blocks v10.05, how do I draw a single pixel on the console screen? Is this easy at all, or would it be easier to just draw a rectangle? How do I color it?

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  •  甜味超标
    2020-12-04 23:19

    I have drawn the straight line using windows.h in code::blocks. I can't explain it in details, but I can provide you a code and procedure to compile it in code::blocks.

    1. go to setting menu and select compiler and debugger.
    2. Click on linker tab and add a link library libgdi32.a which is at C:\Program Files\CodeBlocks\MinGW\lib directory.

    Now compile this program

    #include 
    
    #include 
    
    #define ROUND(a) ((int) (a + 0.5))
    
    /* set window handle */
    
    static HWND sHwnd;
    
    static COLORREF redColor=RGB(255,0,0);
    
    static COLORREF blueColor=RGB(0,0,255);
    
    static COLORREF greenColor=RGB(0,255,0);
    
    
    void SetWindowHandle(HWND hwnd){
    
    sHwnd=hwnd;
    
    }
    
    /* SetPixel */
    
    void setPixel(int x,int y,COLORREF& color=redColor){
    
    if(sHwnd==NULL){
    
        MessageBox(NULL,"sHwnd was not initialized !","Error",MB_OK|MB_ICONERROR);
    
        exit(0);
    
    }
    
    HDC hdc=GetDC(sHwnd);
    
    SetPixel(hdc,x,y,color);
    
    ReleaseDC(sHwnd,hdc);
    
    return;
    
    // NEVERREACH //
    
    }
    
    
    void drawLineDDA(int xa, int ya, int xb, int yb){
    
       int dx = xb - xa, dy = yb - ya, steps, k;
    
       float xIncrement, yIncrement, x = xa, y = ya;
    
       if(abs(dx) > abs(dy)) steps = abs(dx);
    
       else steps = abs(dy);
    
       xIncrement = dx / (float) steps;
    
       yIncrement = dy / (float) steps;
    
       setPixel(ROUND(x), ROUND(y));
    
       for(int k = 0; k < steps; k++){
    
        x += xIncrement;
    
        y += yIncrement;
    
        setPixel(x, y);
    
     }
    
    }
    
    /* Window Procedure WndProc */
    
    LRESULT CALLBACK WndProc(HWND hwnd,UINT message,WPARAM wParam,LPARAM lParam){
    
     switch(message){
    
        case WM_PAINT:
    
            SetWindowHandle(hwnd);
    
            drawLineDDA(10, 20, 250, 300);
    
            break;
    
        case WM_CLOSE: // FAIL THROUGH to call DefWindowProc
    
            break;
    
        case WM_DESTROY:
    
            PostQuitMessage(0);
    
            return 0;
    
        default:
    
        break; // FAIL to call DefWindowProc //
    
      }
    
     return DefWindowProc(hwnd,message,wParam,lParam);
    
    }
    
    int WINAPI WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPSTR lpCmdLine,int      iCmdShow){
    
    static TCHAR szAppName[] = TEXT("Straight Line");
    
    WNDCLASS wndclass;
    
    wndclass.style         = CS_HREDRAW|CS_VREDRAW ;
    
    wndclass.lpfnWndProc   = WndProc ;
    
    wndclass.cbClsExtra    = 0 ;
    
    wndclass.cbWndExtra    = 0 ;
    
    wndclass.hInstance     = hInstance ;
    
    wndclass.hIcon         = LoadIcon (NULL, IDI_APPLICATION) ;
    
    wndclass.hCursor       = LoadCursor (NULL, IDC_ARROW) ;
    
    wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH) ;
    
    wndclass.lpszMenuName  = NULL ;
    
    wndclass.lpszClassName = szAppName ;
    
    // Register the window //
    
    if(!RegisterClass(&wndclass)){
    
        MessageBox(NULL,"Registering the class failled","Error",MB_OK|MB_ICONERROR);
    
        exit(0);
    
    }
    
    // CreateWindow //
    
    HWND hwnd=CreateWindow(szAppName,"DDA - Programming Techniques",
    
                WS_OVERLAPPEDWINDOW,
    
                 CW_USEDEFAULT,
    
                 CW_USEDEFAULT,
    
                 CW_USEDEFAULT,
    
                 CW_USEDEFAULT,
    
                 NULL,
    
                 NULL,
    
                 hInstance,
    
                 NULL);
    
    if(!hwnd){
    
        MessageBox(NULL,"Window Creation Failed!","Error",MB_OK);
    
        exit(0);
    
      }
    
      // ShowWindow and UpdateWindow //
    
      ShowWindow(hwnd,iCmdShow);
    
     UpdateWindow(hwnd);
    
     // Message Loop //
    
     MSG msg;
    
     while(GetMessage(&msg,NULL,0,0)){
    
        TranslateMessage(&msg);
    
        DispatchMessage(&msg);
    
     }
    
      /* return no error to the operating system */
    
      return 0;
    
    }
    

    In this program I have used DDA line drawing algorithm. Pixel drawing tasks is done by setPixel(ROUND(x), ROUND(y)) function. This is windows programing which you can learn details here

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