Detecting collision of rectangle with circle

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忘了有多久
忘了有多久 2020-12-04 18:54

Actually I am trying to detect thee collision of the Rectangle with the circle in the following piece of code:-

function checkCollision() {
     //checking o         


        
3条回答
  •  萌比男神i
    2020-12-04 19:02

    Detecting circle-rect collisions is not trivial (but not that complicated either).

    @kuroi neko's solution is correct and about as simple as the code is going to get.

    Luckily, you don't need to fully understand the math theory to use the hit-test function.

    If you do want more details about how the function works, here is a description using 4 steps to test if a circle and a rectangle are colliding:

    Demo: http://jsfiddle.net/m1erickson/n6U8D/

    First, define a circle and a rectangle

    var circle={x:100,y:290,r:10};
    var rect={x:100,y:100,w:40,h:100};
    

    Step#1: Find the vertical & horizontal (distX/distY) distances between the circle’s center and the rectangle’s center

        var distX = Math.abs(circle.x - rect.x-rect.w/2);
        var distY = Math.abs(circle.y - rect.y-rect.h/2);
    

    Step#2: If the distance is greater than halfCircle + halfRect, then they are too far apart to be colliding

        if (distX > (rect.w/2 + circle.r)) { return false; }
        if (distY > (rect.h/2 + circle.r)) { return false; }
    

    Step#3: If the distance is less than halfRect then they are definitely colliding

        if (distX <= (rect.w/2)) { return true; } 
        if (distY <= (rect.h/2)) { return true; }
    

    Step#4: Test for collision at rect corner.

    • Think of a line from the rect center to any rect corner
    • Now extend that line by the radius of the circle
    • If the circle’s center is on that line they are colliding at exactly that rect corner

    Using Pythagoras formula to compare the distance between circle and rect centers.

        var dx=distX-rect.w/2;
        var dy=distY-rect.h/2;
        return (dx*dx+dy*dy<=(circle.r*circle.r));
    

    Heres the full code:

    var circle={x:100,y:290,r:10};
    var rect={x:100,y:100,w:40,h:100};
    
    // return true if the rectangle and circle are colliding
    function RectCircleColliding(circle,rect){
        var distX = Math.abs(circle.x - rect.x-rect.w/2);
        var distY = Math.abs(circle.y - rect.y-rect.h/2);
    
        if (distX > (rect.w/2 + circle.r)) { return false; }
        if (distY > (rect.h/2 + circle.r)) { return false; }
    
        if (distX <= (rect.w/2)) { return true; } 
        if (distY <= (rect.h/2)) { return true; }
    
        var dx=distX-rect.w/2;
        var dy=distY-rect.h/2;
        return (dx*dx+dy*dy<=(circle.r*circle.r));
    }
    

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