Is there an easy way to convert an angle (in degrees) to be between -179 and 180? I\'m sure I could use mod (%) and some if statements, but it gets ugly:
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Well, one more solution, this one with just one division and no loops.
static double normalizeAngle(double angle)
{
angle %= 360.0; // [0..360) if angle is positive, (-360..0] if negative
if (angle > 180.0) // was positive
return angle - 360.0; // was (180..360) => returning (-180..0)
if (angle <= -180.0) // was negative
return angle + 360.0; // was (-360..180] => returning (0..180]
return angle; // (-180..180]
}