I want both my UIScrollView and its subviews to receive all touch events inside the subview. Each can respond in its own way.
Alternatively, if tap gestures were fo
A hackish way to achieve your objective - not 100% exact - is to subclass the UIWindow and override the - (void)sendEvent:(UIEvent *)event;
A quick example:
in SecondResponderWindow.h header
//SecondResponderWindow.h
@protocol SecondResponderWindowDelegate
- (void)userTouchBegan:(id)tapPoint onView:(UIView*)aView;
- (void)userTouchMoved:(id)tapPoint onView:(UIView*)aView;
- (void)userTouchEnded:(id)tapPoint onView:(UIView*)aView;
@end
@interface SecondResponderWindow : UIWindow
@property (nonatomic, retain) UIView *viewToObserve;
@property (nonatomic, assign) id controllerThatObserves;
@end
in SecondResponderWindow.m
//SecondResponderWindow.m
- (void)forwardTouchBegan:(id)touch onView:(UIView*)aView {
[controllerThatObserves userTouchBegan:touch onView:aView];
}
- (void)forwardTouchMoved:(id)touch onView:(UIView*)aView {
[controllerThatObserves userTouchMoved:touch onView:aView];
}
- (void)forwardTouchEnded:(id)touch onView:(UIView*)aView {
[controllerThatObserves userTouchEnded:touch onView:aView];
}
- (void)sendEvent:(UIEvent *)event {
[super sendEvent:event];
if (viewToObserve == nil || controllerThatObserves == nil) return;
NSSet *touches = [event allTouches];
UITouch *touch = [touches anyObject];
if ([touch.view isDescendantOfView:viewToObserve] == NO) return;
CGPoint tapPoint = [touch locationInView:viewToObserve];
NSValue *pointValue = [NSValue valueWithCGPoint:tapPoint];
if (touch.phase == UITouchPhaseBegan)
[self forwardTouchBegan:pointValue onView:touch.view];
else if (touch.phase == UITouchPhaseMoved)
[self forwardTouchMoved:pointValue onView:touch.view];
else if (touch.phase == UITouchPhaseEnded)
[self forwardTouchEnded:pointValue onView:touch.view];
else if (touch.phase == UITouchPhaseCancelled)
[self forwardTouchEnded:pointValue onView:touch.view];
}
It's not 100% conforms to what your were expecting - because your second responder view does not handle the touch event natively via -touchDidBegin: or so, and has to implement the SecondResponderWindowDelegate. However this hack does allow you to handle touch events on additional responders.
This method is inspired by and extended from MITHIN KUMAR's TapDetectingWindow